The graphic design is in transition. Up through beta 12, I did all the graphic design myself. In v13, the final draft, I’ll make a few changes to fine-tune game balance: tweaking some card costs, and some card frequencies. However, the main focus will be on graphic design. I’ll transition to a slightly cleaner and smoother design, and add images and flavor text to all of the cards.
The designers have sent me pdf’s of this semi-final card design. In the table below, these are labeled as v12.5. You can also see a few of these cards in the Kickstarter video. While I like the cleaner lines of the new design, I think the colors and icons are too quiet. The designers went a little too far towards elegance, and lost some playfulness. So the final design will be a mix: the bright colors and shapes of the v12 design, but reset into the simpler and cleaner layout produced by the designers.