About Me

Tim Handley. Himself.I’m Tim Handley, a physicist turned ecologist turned game designer. Which makes more sense if I start at the beginning.

As a kid, I enjoyed both taking things apart (e.g. broken vacuum cleaners) and putting things together (e.g. model rockets). In college, this turned into a desire to understand the way things worked, and that desire naturally led me to major in physics. After several years of working in physics labs, and a short time in a physics Ph.D. program, I finally realized that I couldn’t live my life indoors. I still wanted to know how things worked, but I wanted to be outside while I was doing that.

I switched schools, earned Master’s Degree in ecology, and began my second career. Specifically, I found a job with the National Park Service, where I spent four years working as a quantitative ecologist.

But all that is just my professional life. While the scientific profession is an important part of my self, it is still just one of many parts. Among other things, I am also a lifelong gamer, one of the first members of the gaming age. I was born in the time of Atari and the second edition of D&D,  then forged in the fires of the NES, the SNES, and the first-generation Playstation.

While working at the NPS, I enjoyed the thinking and the sunshine that came from being an ecologist, but I felt that I could do more. As a lifelong gamer, experienced scientist, and all-round idealistic guy, I felt that I was uniquely well suited to the task of developing seriously fun games. So I took the plunge, quit my job, and I’m now following my muse. With dirt, sweat, tears, and some moderate help, I aim to turn my ideas into reality, and help promote understanding and appreciation of nature and science through play.

Remember though, I can’t do this alone. If the idea of seriously fun games tickles your fancy, floats your boat, or otherwise catches your interest, then please lend your voice to the cause. I would welcome your support.

Lastly, if you have any comments, criticism, or anything else you’d like to share, please feel free to do so. You may post comments on this website, send comments or messages via Facebook, or write me directly (unnumberedT@gmail.com).

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